Service

System Architecture & Design

Foundations that hold when traffic, teams and features grow.

Overview

We design the backends behind high-traffic consumer platforms: real-time dispatch engines, betting and settlement services, payment microservices and GPS tracking pipelines. The result is a system with clear boundaries, observability and a deployment story your team can operate.

What you get

  • Modular monoliths or microservices, chosen deliberately
  • Real-time: WebSockets, queues, event-driven workflows
  • Infrastructure as code, CI/CD, monitoring and alerting
  • Capacity planning and load testing before launch

Scope

How we usually package it

01

Architecture design

Domain modelling, service boundaries, data flows and decision records that outlive the first team.

02

Platform engineering

Docker, reverse proxies, TLS, backups, log aggregation and dashboards on GCP, AWS or your own servers.

03

Reliability work

Race-condition fixes, idempotency, retries, circuit breakers and incident runbooks for systems already in production.

FAQ

Common questions

Microservices or monolith?+

We default to a well-modularised monolith and split services only when a boundary has proven itself. It keeps operations simple for small teams.

Ready to talk about system architecture & design?

Tell us about the problem, the users and the deadline. We reply within one business day with a clear next step, not a sales pitch.